Wizard

The Wizard is one of four classes in Card Quest. It has an unparalleled ability to play a lot of cards each turn with it's low energy. The Wizard can deal a lot of damage with varying strategies, as well as being able to stun many enemies with few attacks. Depending on the school, the wizard playstyle may vary from a storm of attacks in a single turn, a defensive counter attack with contact damage, fiery high-damaging burst abilities with big throwbacks or even constant damage on a single foe with the help of revenants.

Resources

 * Health_Icon_Card_Quest.png - Your life force. If you run out, it's game over. The Wizard starts with 10.
 * Energy icon Card Quest.png - The basic resource you pay for cards with. The Wizard starts with 8.
 * Arcane Charge.png - Used by Arcane and Lightning spells the base maximum is 6 but can be increased by talents
 * Fire Magic.png- Used by Pyromancy school abilities. The maximum is 10, and upon reaching 10 you take 3 damage and it's reduced by 1.
 * Souls.png - Used by Necromancy school abilities. The base maximum is 25 and can be increased by items and talents. You normally gain 1 per enemy killed, and some items and talents will generate them.
 * Guardians (red eyed helmet icon) - Used by the Guardian Scrolls for defense.
 * Undead (zombie head icon) - Used by the book of the dead for offense.
 * Wizards (Wizard icon) - Used by the Mirror Scrolls for defense.

Subclasses
Storm Master - Gains +1 Energy and +2 max Arcane charges. Unlocked by completing the Mountains with the following loadout: Lich - Gains +2 HP and +5 max Souls. Unlocked by completing the City with the following loadout: Enchantress - Starts every battle with 1 Charge and 1 Wizard and a protective Magic Circle. Unlocked by completing the Forest with the following loadout:
 * Arcane School
 * Book of Lightning or Book of Storms
 * The Lightning Scrolls
 * The Arcane Robes
 * The Storm Ring or Thunderstones
 * Any bag item
 * The Necromancy School
 * The Book of Dread or Book of the Dead
 * The Scrolls of the Damned or Guardian Scrolls
 * The Necromancer Robes
 * The Spider Ring or Death Ring
 * The Vampire Familiar or Homunculus
 * The Arcane School
 * The Book of Arcana or Arcane Grimoire
 * The Mirror Scrolls or Ward Scrolls
 * The Illusion Robes
 * The Arcane Channeler or Ring of Shielding
 * Any bag item.