Fighter

The Fighter is one of four classes in Card Quest.

He is the most durable out of all of the classes by default, and his offense and defense are both typically fairly straightforward -- absorb damage and deal it back to the enemies. He has few options that increase his range from enemies or that make enemies unaware of him, but is also the best class at withstanding the attacks of many enemies at once without avoiding them.

Resources

 * Health_Icon_Card_Quest.png - Your life force. If you run out, it's game over. The Fighter starts with 15.
 * Energy icon Card Quest.png - The basic resource you pay for cards with. The Fighter starts with 17.
 * Tactics (arrow with x's) - Used by the Guardian School to power card draw or a decisive attack. Built up by some cards and spent by others.The Fighter starts with 3.
 * Rage (angry face) - Used by the Berserker School. Used as a minimum amount for some cards. Additionally, when you have 5+ Rage, offensive cards cost 2 less energy and defensive cards (except for Ignore Pain) cost 2 more. Decreases by 1 each turn. The Fighter starts with 6.
 * Faith (praying hands) - Used by the Paladin School and holy equipment. Can be built up and expended to power attacks or healing. Using cursed equipment causes it to decay at a rate of 1 per turn. The Fighter starts with 5.
 * Alcohol (beer) - used to balance the use of alcoholic beverages giving the "drunk" debuff when it reaches 2/3 which increases the cost of all cards by 1 and if it reach the maximum gives the debuff "heavily drunk" which increases the cost of all cards by 2.

Subclasses

 * Dwarven Warrior - Gains +2 Health and +2 Energy, as well as improved alcohol resistance. Unlocked by completing the Mountains with the following loadout:
 * Guardian School
 * Throwing Axes, Battle Axe, or Warhammer
 * Dwarven Tower Shield
 * Dwarven Plate Armor
 * Rage Mushrooms
 * Dwarven Ale Cask or Dwarven Liquor
 * Holy Warrior - Gains +2 Health and +1 Max Faith. Unlocked by completing the City with the following loadout:
 * Paladin School
 * Holy Sword
 * Holy Shield
 * Plate Armor
 * Rosary or Holy Water
 * Healing Salves or Wine Skin